I use WavePad to listen and edit ASF files. Some ASF files work well and I can edit them. Others don't.
Usually when I select an ASF file, WavePad goes through a download process using DirectX. I have the latest version of DirectX installed. After WavePad loads the ASF file, it starts playing it.
With some ASF files, Wavepad does not go through a download process using DirectX. So, I'm confused. Why do some ASF files work and others don't?