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TomH

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  1. This topic seems to be related to the issue I've encountered. I cannot say whether the audio has shifted relative to the picture but transitions are affected. The audio transition at the Fade through black transitions is thrown off by exporting to H264 high quality .mp4 at 30fps FIXED but is okay at the Variable Frame Rates I've tried (SmartMax to ~45 and max 30). I'm on VPP 8.45. It's as though the audio track has been advanced relative to the fade so you hear a switch to the second audio before the video transition.
  2. Great! We're on the same page and your hearing is just fine where it matters! I assume your initial observations were clouded by that mysterious behaviour when playing through an Internet browser. According to MediaInfo, the "H264" and "MPEG:4" labelled MP4 exports use the identical AAC-LC codec but the so-called 192kbps is 166kbps for MPEG.
  3. Don't listen to them directly from OneDrive online; that adds a layer of confusion. Having just now done so with Edge, I was taken aback and agree that the difference is subtle when heard that way; the quality was disturbing in both. When the files are local and played through the Windows 10 Films & TV app, the difference is enough that I detect it with laptop speakers and find it objectionable with headphones. I downloaded the MPEG and confirmed that the file played cleanly, locally, but something had changed when played online. So I tried Firefox: the MPEG started off with the flutt
  4. Thanks, borate. I had posted a report through the website "I need technical support" option which has essentially the same form as the bug report. The bug report itself can be started outside VP using this URL https://www.nch.com.au/software/bug.html but there is no link to it on the website. Launching from VP itself fills in the product and version number on the form. I think there should be a "Report a bug" option on the website. What if VP (or any NCH product) is frozen? You can't file a bug report.
  5. I did a fair bit of close listening to audio codecs starting over 30 years ago so my hearing may be somewhat 'trained' to detect distortions. I perceive the difference between my two samples to be much worse than negligible. And there really should be none because they both use the same audio codec. If anything, the higher bitrate of the H264 audio stream should give it an advantage. What is the process of reporting a bug? What do you mean by "passed along"? Thanks again for engaging with me on my posts.
  6. I hear the distortion on your YouTube upload, same as what I ultimately published and what I hear on the VP Export. If you listen closely and do an A-B comparison between the H264 and MPEG-4 exports I referenced in Choice of video codec affects audio quality, you should hear the distortion introduced by VP's defective H264 without anything clouded by an upload to YouTube..
  7. Forking this audio discussion out of the topic 100 clip multi screen method... Manifesting as a kind of burbling or flutter in the hiss of ambient noise captured from wind in trees (I presume), the distortion was introduced in the export from VP. I have now checked more closely using just the one video clip (a long shot of a flag waving in the breeze). The VP Preview sounds the same as the original MP4 file - the hiss or wind noise is smooth across the spectrum. Exported to MP4 and it is degraded by the H264 and H265 video codecs, whether the audio bit rate is 128 or 192kbps. In MP4,
  8. The audio stream is 192kbps AAC LC so the final encoding choice should not be the issue because it is a higher rate than the preceding. Rather it is the cascading of codecs from original capture of the ambient sound by the video recorder to the playout of my finished video. We know nothing about the video recorder - its audio encoding might be linear but might be MPEG. So one can imagine that the published version has had this minimum length chain of codecs: Capture=> Export=> YouTube=> Capture (Xbox Game Bar 128kbps 48kHz AAC LC)=> VP Export (192kbps
  9. Thanks for the feedback, Nat, including the performance aspect. This was a spur of the moment project started less than a week ago, the music not sung in 3 years and the first self-recorded videos for most of the participants. So many challenges it discouraged most of the chorus from trying. My video export takes about 3x playing time, as does building the Preview cache every time a change is made which really slows productivity. Another issue is the quality of the ambient audio in the export. It sounds ok within VP, I think, but the export exhibits the artifacts of too many audio da
  10. That project is just one sequence. Not to be confused with my initial test of a sequence of 2x2 sequence clips stacked in another sequence stacking them as 2x2. I'm well aware that everything in a sub-sequence is active. My version is 8.35. Is your Preview within VP of my project smooth? Thanks for trying it. Another warning of limitations being reached in my system is that a screenshot from within Preview of the sequence which has scrolling text on it did not include the text.
  11. Here's my portable project. Your observations of its performance on your hardware would be much appreciated. Mine is: Windows 10 Home 64-bit (10.0, Build 18362) Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz (4 CPUs), ~2.4GHz Intel(R) HD Graphics 520 with 128MB dedicated and 4041MB shared RAM: 8GB HDD: WDC WD10JPVX-75JC3T0 Cache Memory: 8.0 MB, 5400.0 rpm. SATA 6.0 Gb/s One strategy for speeding up the process is, where possible, to split long tracks into separate sequences, provided one can work on them independently and then assemble them in another sequence. If building a prev
  12. The "hardware-accelerated video effects" option was already checked. Haven't looked into whether this laptop has the required SM2.0 hardware. I have periodically cleared "unused cache files", as much as 25GB and this just a 3-minute project. And unclear what "unused" means - unused by the current project? Disk activity is not especially high so I wonder if there is a real benefit. Better that the cached files in use be defragged, maybe. Not currently stacking sequences - that was just an experiment, a disappointing one. I've only one high-res file for the main screen. All the sp
  13. Nat, I wonder if your old Vista machine might be a then very good media machine with 7200rpm or faster drives, hot graphics card, etc. My contemporary i5 laptop struggles with 5 clips, and Sequence Preview becomes unusable above that. CPU utilisation seems to be the limiting factor in my case as there is plenty of free RAM and HD activity is not high. When CPU is at 100%, VP is up around 85% so, even if I could shift more to it, there's not much to be gained. And the GPU is just being tickled so the program is not taking advantage of it. As a corollary to what you describe, I had conceive
  14. Yes, that's a layout similar to what I am doing, Nat. I have started with the split-screen grid at 5x4, planning to fill the bottom row and progress up the side columns. I found that Crop then Split adversely affects the size of the box but Scale then Split works ok.
  15. Thanks for the encouragement, Nat. I'm on the same wavelength. Plan to use a split screen grid to lay out the singers in a U, bottom based. To ensure the audio waveforms are visible, I will normalise and export each clip, cropping as needed, and bring those revised clips into the master project. I've discovered I have to scale the lyrics text to fit within the U as, almost regardless of font size, the system wants to fill the screen.
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