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Zoom using Nearest Neighbor Algorithm?


jdozubko

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I am trying to scale up some footage I have of a video game and when I used the default Zoom VFX the output looks soft around the edges of pixels. I think this is because of the filter used to scale the image. Is there any way to get Videopad to switch to using nearest neighbor so that the pixels will all remain sharply differentiated even though the video is zoomed? Thanks in advance to anyone who can help!

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